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নিখরচায় দেখার জন্য চালিয়ে যান ➞সাইন আপ করতে 1 মিনিটের কম সময় লাগে তবে আপনি আনলিমিটেড চলচ্চিত্র এবং টিভি শিরোনাম উপভোগ করতে পারবেন।
- পর্ব 1 What is “Play”? [Game Essence]
- পর্ব 2 Blade Trails [Effects]
- পর্ব 3 Let Them Skip, Let Them Pause [UI]
- পর্ব 4 Flipped Animation [Animation]
- পর্ব 5 Customization Lets Your Imagination Play [Planning & Game Design]
- পর্ব 6 Long Ago, Numbers Were Used to Draw Pixel Art [Grab Bag]
- পর্ব 7 Dealing With Color Disparity [Graphics]
- পর্ব 8 Giving Feedback for Sound Effects [Audio]
- পর্ব 9 Show the Actual Game! [Marketing]
- পর্ব 10 Staying True to Your Concept [Work Ethic]
- পর্ব 11 Faithfulness Comes First in Licensed Games [Game Essence]
- পর্ব 12 Randomness Spices Games Up [Design Specifics]
- পর্ব 13 Turning Gift-Giving Into a Game [Grab Bag]
- পর্ব 14 Don’t Put Decisions Off [Team Management]
- পর্ব 15 Motion Blur [Graphics]
- পর্ব 16 Game Essence in Action Games [Game Essence]
- পর্ব 17 A: Work Ethic 1 (Category Compilation) #01~#10
- পর্ব 18 Animation Blending [Animation]
- পর্ব 19 Debug Mode [Programming & Tech]
- পর্ব 20 C: Planning & Game Design 1 (Category Compilation) #01~#09
- পর্ব 21 Crafting “Similar” Games [Planning & Game Design]
- পর্ব 22 Button Settings [UI]
- পর্ব 23 Competition and Abundance [Work Ethic]
- পর্ব 24 A World Without Footprints [Grab Bag]
- পর্ব 25 Presenting Scores [Planning & Design]
- পর্ব 26 Making Effects the Right Size [Effects]
- পর্ব 27 B: Game Essence 1 (Category Compilation) #01~#06
- পর্ব 28 Handicap Systems [Design Specifics]
- পর্ব 29 Making "Work" Games Fun [Game Essence]
- পর্ব 30 Balancing Ambient Sounds [Audio]
- পর্ব 31 Making the Imaginary Feel Real [Graphics]
- পর্ব 32 Using Parameters to Establish Characters [Planning & Game Design]
- পর্ব 33 Playing Games in Front of Other People [Marketing]
- পর্ব 34 Bug Testing Systems [Team Management]
- পর্ব 35 1986: The Year of Legend [Grab Bag]
- পর্ব 36 Portraying Fingers [Animation]
- পর্ব 37 Advancing Text [UI]
- পর্ব 38 Say It, and It Might Come True [Work Ethic]
- পর্ব 39 Better Than Not Being Able to Beat the Game [Game Essence]
- পর্ব 40 D: Design Specifics 1 (Category Compilation) #01~#08
- পর্ব 41 A World with Less Color [Planning & Game Design]
- পর্ব 42 Final Output [Graphics]
- পর্ব 43 Storage Tips [Grab Bag]
- পর্ব 44 Transparency Features [Programming & Tech]
- পর্ব 45 Average and Mediocre Are the Same Thing [Design Specifics]
- পর্ব 46 Mandatory Strategies and Strategic Balance [Game Essence]
- পর্ব 47 E: Team Management 1 (Category Compilation) #01~#07
- পর্ব 48 Play Testing Keeps Going [Team Management]
- পর্ব 49 Computer-Controlled Players [Planning & Game Design]
- পর্ব 50 Using Other Songs for Audio Reference [Audio]
- পর্ব 51 Flashing Effects [Effects]
- পর্ব 52 Destroying One Wall [Graphics]
- পর্ব 53 Always Keep Attack Collision in Mind [Animation]
- পর্ব 54 Targeting and Market Research [Marketing]
- পর্ব 55 Gameplay as Part of a Live Performance [Grab Bag]
- পর্ব 56 Echo Chambers [Work Ethic]
- পর্ব 57 Adding Help Text to Menus [UI]
- পর্ব 58 Game Essence in Strategy Games [Game Essence]
- পর্ব 59 Online Updates [Design Specifics]
- পর্ব 60 Manga-like Visuals [Graphics]
- পর্ব 61 In-Game Cutscenes [Planning & Game Design]
- পর্ব 62 F: Graphics 1 (Category Compilation) #01~#06
- পর্ব 63 Directors and Producers [Team Management]
- পর্ব 64 Start with the Climax [Planning & Game Design]
- পর্ব 65 The Limitations of Skeletons [Animation]
- পর্ব 66 When Ideas Won't Come [Work Ethic]
- পর্ব 67 How Good Were the Player’s Actions? [Game Essence]
- পর্ব 68 Famicom and NES Audio [Audio]
- পর্ব 69 Making Things Clear, Even Without Words [UI]
- পর্ব 70 Turning Anything Into a Competitive Game [Grab Bag]
- পর্ব 71 Being Kind to Beginners [Planning & Game Design]
- পর্ব 72 Establishing Characters Through Their Design [Graphics]
- পর্ব 73 The Limitations of Particle Effects [Effects]
- পর্ব 74 Smash Bros. DOJO!! [Marketing]
- পর্ব 75 Speedy Screen Transitions [Design Specifics]
- পর্ব 76 Amplify Both Strengths and Weaknesses [Game Essence]
- পর্ব 77 G: Animation 1 (Category Compilation) #01~#09
- পর্ব 78 Elementary School Play Testers [Team Management]
- পর্ব 79 Never Get Into Fights [Work Ethic]
রানটাইম: 26:14 মিনিট
গুণ: HD
প্রথম এয়ারের তারিখ: Aug 24, 2022
শেষ এয়ার তারিখ: Apr 16, 2024
পর্ব: 211 পর্ব
মৌসম: 3 মৌসম
IMDb: 10
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